I swapped regularly between the Guiding Ariadne and Qli engine, and eventually settled on neither, instead making space in the deck for meta choices and tech options in order to counter the threat of Zodiac Beasts

1 Chaos Warp 1 Reverberate 1 Bile Blight 1 Bituminous Blast 1 Brainstorm 1 Dark Ritual Artifact (10) 1 Drach'Nyen 1 Chromatic Lantern 1 Assault Suit 1 Sol Ring 1 Talisman of Creativity 1 Talisman of Dominance 1 Talisman of Indulgence 1 Worn Powerstone 1 Commander's Sphere 1 Wayfarer's Bauble Enchantment (5) 1 The Horus Heresy 1 The Ruinous Powers 1 Nurgle's Rot 1 The Lost and the Damned 1 Warstorm Surge Land (38) 1 Exotic Orchard 1 Foreboding Ruins 1 Sunken Hollow 1 Barren Moor 1 Crumbling Necropolis 1 Molten Slagheap 1 Temple of the False God 1 Command Tower 1 Dismal Backwater 1 Evolving Wilds 1 Forgotten Cave 1 Path of Ancestry 1 Swiftwater Cliffs 1 Terramorphic Expanse 8 Mountain 8 Swamp 8 Island Blue (3) 1 Lord of Change 1 Heralds of Tzeentch 1 Brainstorm Black (14) 1 Blight Grenade 1 Great Unclean One 1 Mandate of Abaddon 1 Mortarion, Daemon Primarch 1 Nurgle's Conscription 1 Plague Drone 1 Poxwalkers 1 Sloppity Bilepiper 1 Tallyman of Nurgle 1 Venomcrawler 1 Nurgle's Rot 1 Decree of Pain 1 Bile Blight 1 Dark Ritual Red (17) 1 Aspiring Champion 1 Bloodthirster 1 Dark Apostle 1 Keeper of Secrets 1 Khrn the Betrayer 1 Knight Rampager 1 Let the Galaxy Burn 1 Bloodcrusher of Khorne 1 Chaos Terminator Lord 1 Herald of Slaanesh 1 Noise Marine 1 Seeker of Slaanesh 1 Past in Flames 1 Blasphemous Act 1 Chaos Warp 1 Reverberate 1 Warstorm Surge Multi colored (18) 1 Be'lakor, the Dark Master 1 Blood for the Blood God

Either you see the doors or you do not." Nissa Revane Number 162 Language English Legal Formats Commander, Legacy, Modern, Vintage Not Legal Formats Alchemy, Brawl, Competitive Brawl, Historic, Pauper, Pioneer, Standard, Timeless Rulings (7/1/2012) The number of basic land cards you put onto the battlefield is equal to the number of lands you control when Boundless Realms begins resolving.
Chaos Control can have a difficult time dealing with hyper-defensive play, consisting of set monster after set monster for many turns in a row, because Chaos Sorcerer and Metamorphosis are more optimized to deal with faceup threats