People flock towards the 2-mana ramp effects, but Search for Tomorrow is so much better than a typical Rampant Growth if you suspend it on turn 1, freeing up your turn 2 to cast other spells, and giving you access to the same amount of mana on turn 3
Timesifter Timesifter slots nicely into all manner of green decks and anything battlecruiser-adjacent that focuses on playing the biggest, most bombastic spells at the table, but the risks of doling out extra turns to your opponents cant be ignored, especially since any player who wins the extra turn gets a flashy spell to play
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banish them until the End Phase, then your opponent gains 1000 LP for each monster that left the field by this effect