Remember to not accidentally lock yourself out of a wonder driver / absolute zero play by using fusion destiny too early and remember you can activate mask change to dodge things like veiler and imperm, and I promise you heroes is a good contender to climb with!
He also has the ability to suck up a monster on your opponents field, add it to your backrow, and then he gains half of the absorbed monsters attack points (a great counter to Sky Strikers, for example)
Starting at 2,500 attack, Chaos Archfiend gains an additional 2,000 attack if a card was banished that turn, and allows you to attack all your opponent's monsters, banishing any monsters that are destroyed by battle
You can either search out a Fluffal monster who can in turn search out various fusion spells, etc or you can search out a copy of Edge Imp Sabres and immediately go for that fusion summon