Heres some of the important creatures that you can hit with the 4 damage: Righteous Valkyrie Smoldering Egg Moonveil Regent Goldspan Dragon Esikas Chariot Froghemoth Galazeth Prismari Yasharn, Implacable Earth Thats a pretty decent list, and each of these creatures are definitely high value targets to remove from the board
If Magosi, the Waterveil is any indication, skipping a turn to later take an extra turn is not worth the cost
That's also why these combinations are called shards (as opposed to wedges, which would be officially named in Khans of Tarkir five years later)
Each includes 1 deck of 100 Magic cards (98 nonfoil cards and 2 Traditional Foil Legendary cards), a 2-card Collector Booster Sample Pack (contains 2 alt-border cards of rarity Rare or higher, at least 1 of which is Traditional Foil), double-sided token cards (6 in Counter Blitz, 10 in the others), 1 deck box (can hold 100 sleeved cards), 1 strategy insert, and 1 reference card