Many decks tried to smooth out their mana curves in order to try and make Void less devastating, but there always seemed to be a good number to choose, and the existence of quality bounce spells Repulse and Recoil meant you often had a decent read on their hand even if you hadn't looked at it directly and also made it much easier to leave them with multiple cards in the same casting cost and not take damage while building up to five
If you do, change "target" in its text to "each.") Number 80 Language English Legal Formats Commander, Legacy, Modern, Vintage Not Legal Formats Alchemy, Brawl, Competitive Brawl, Historic, Pauper, Pioneer, Standard, Timeless Rulings (1/12/2024) If you don't pay the overload cost of a spell with overload, that spell will have a single target
Enduring Innocence is a white card draw engine that's very annoying for an opponent to get rid of
The effect is straightforward: spend two mana, get an extra land