This was the first set to feature legendary creatures (which were simply dubbed Legends at this point, with no other creature types) and also marked the debut of 15-card booster packs in boxes

Benefactors Draught Untap all creatures Until end of turn, whenever a creature an opponent controls blocks, draw a card Draw a card Momentous Fall As an additional cost to cast this spell, sacrifice a creature You draw cards equal to the sacrificed creatures power, then you gain life equal to its toughness Return of the Wildspeaker Choose one Draw cards equal to the greatest power among non-Human creatures you control Non-Human creatures you control get +3/+3 until end of turn Veil of Summer Draw a card if an opponent has cast a blue or black spell this turn Spells you control cant be countered this turn You and permanents you control gain hexproof from blue and from black until end of turn Budget In regards to budget green card draw spells at instant speed, there are tons of cards that cost 2 mana that will give a creature some sort of boost while also drawing you a card
Malevolent Hermit Here is a counterspell on a stick with protection for your non-creature spells when flipped
Choco, Seeker of ParadiseChoco, Seeker of Paradise From what I understand, chocobos are beloved Birds from the Final Fantasy games, so it's no surprise WotC created a legendary creature to put most of the chocobos under one deck with Choco, Seeker of ParadiseChoco, Seeker of Paradise