Uses an altered form of the March 2009 Banlist as default

Synthoids Aang and La, Ocean's Fury Aang, Destined Savior Aang, Master of Elements Aang, Swift Savior Aang, at the Crossroads Aang, the Last Airbender Aatchik, Emerald Radian Aberrant Manawurm Abhorrent Oculus Abigale, Eloquent First-Year Abigale, Poet Laureate Abomination, Terrifying Titan Absolute Virtue Absolving Lammasu Absorbing Man Abstract Paintmage Abuelo, Ancestral Echo Abyssal Gorestalker Abyssal Harvester Abzan Devotee Aclazotz, Deepest Betrayal Acolyte of Aclazotz Acrobatic Cheerleader Action News Crew Adaptive Automaton Adaptive Gemguard Adelbert Steiner Ademi of the Silkchutes Adept Watershaper Adorned Crocodile Adrenaline Jockey Adventurous Eater Aegis Sculptor Aegis Turtle Aerial Doombot Aerith Gainsborough Aetherjacket Affectionate Indrik Afterburner Expert Aftermath Analyst Agate-Blade Assassin Agatha of the Vile Cauldron Agatha's Champion Agency Coroner Agency Outfitter Agent 13, Sharon Carter Agent Bishop, Man in Black Agent Maria Hill Agent Phil Coulson Agent Venom Agent of Atlas Agent of Kotis Agents of HYDRA Agents of S.H.I.E.L.D

Main Phase 2 : The player may do all the same actions that are available during Main Phase 1, though they cannot Normal Summoning or Set again if they already did so, nor change the battle position of a monster that was Summoned, has battled, or already had their battle position changed during the same turn
If Ive learned anything from playing Humans in Modern, its that all lands that can tap for five colors in a tribal deck can help make any combination of threats possible