My final deck looked fine, I wasnt a fan of Simic as color combination, which usually lacks of interaction, although here I had plenty with Run Over and two Flood the Engine as well as up to 4 Trip Up
It doesnt matter what kind of things youre really doing to make those triggers happen because at the end of the day they are helping you progress your game plan while draining the opponents of their life

Scientists Abandon Attachments Abandon Hope Abandon Reason Abian, Luvion Usurper (playtest) Abolish Abomination of Gudul Absorb Vis Academic Dispute Academy Elite Academy Raider Academy Wall Academy at Tolaria West Acceptable Losses Action News Crew Advanced Stitchwing Adventurer's Airship Aeromoeba Agna Qel'a Agonasaur Rex Airship Crash Ajani's Last Stand Akki Ronin Akoum Flameseeker Akroma's Blessing Akroma's Vengeance Alabaster Dragon Alabaster Host Intercessor Alberix, the Trade Planet (playtest) Alchemist's Greeting Alexi, Zephyr Mage All-Seeing Arbiter Alms of the Vein Alpharael, Dreaming Acolyte Alpharael, Stonechosen Altanak, the Thrice-Called Amber Gristle O'Maul Amok Amugaba Ancestral Memories Ancestral Reminiscence Ancient Excavation Angel of the God-Pharaoh Angel of the Ruins Angelsong Anje Falkenrath Anje's Ravager Anje, Maid of Dishonor Antagonism Anthropede Anurid Brushhopper Anvil of Bogardan Apathy Apocalypse April, Reporter of the Weird Aquamoeba Arashi, the Sky Asunder Arc Mage Arcade Gannon Arcane Subtraction Archfiend of Ifnir Archfiend of Spite Architects of Will Archive Haunt Argentum Masticore Arm-Mounted Anchor Armix, Filigree Thrasher Arna Kennerd, Skycaptain Arrogant Wurm Arterial Alchemy Artful Looter Artificer's Epiphany

I was very skeptical of Magic: The Gathering s rapid return to the streets of New York for a Teenage Mutant Ninja Turtles pizza party